Ray of Sickness
Level 1 Necromancy
Magic School
Casting Time
1 action
Components
V, S
Range
60 ft
Duration
Instantaneous
You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.
At Higher Levels
The damage increases by 1d8 for each spell slot level above 1.
Verbal Components
Verbal Component: Sie Radius Morbus
Damage Type
Sorcerer, Wizard, Rogue
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