Modify Memory
Level 5 Enchantment
Magic School
Casting Time
1 action
Components
V, S
Range
30 ft
C
Duration
Up to 1 minute
You attempt to reshape another creature's memories. 1 creature you see within range makes a Wis save (with Adv if you are fighting it). Fail: the target is Charmed, Incapacitated and unaware of its surroundings (though it can hear). If it takes dmg or is targeted by another spell, this spell ends (no memories modified).

While this charm lasts, you can affect the target's memory of something it experienced in the last 24 hrs and that lasted no more than 10 minutes. You must speak to the target to describe how its memories are affected, and it must understand your language for the memories to take root. An illogical modified memory, such as a false memory of the creature enjoying swimming in acid, is dismissed as a bad dream. A Remove Curse or Greater Restoration spell cast on the target restores the creature's true memory.
At Higher Levels
You can alter the target's memories of an event that took place up to 7 days ago (level 6 spell slot), 30 days ago (level 7 spell slot), 365 days ago (level 8 spell slot), or any time in the creature's past (level 9 spell slot).
Verbal Components
Verbal Component: Mutatio Memoria
Bard, Wizard
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