Imprisonment
Level 9 Abjuration
Magic School
Casting Time
1 minute
Components
V, S, M
Range
30 ft
Duration
Until dispelled
The target must make a Wis save. Success: target is unaffected, and is immune to this spell for 24 hrs. Fail: target is imprisoned, can't teleport, doesn't need to breathe, eat, drink, and doesn't age. Divination spells can't locate the target.

Caster chooses one of the following: 1. Burial. The target is entombed beneath the earth. 2. Chaining. Chains firmly rooted the target in place. 3. Hedged Prison. The target is trapped in a demiplane warded against teleport. 4. Minimus Containment. The target becomes 1" tall and is trapped inside a gemstone or a similar object. 5. Slumber. The target is Unconscious and can't be awoken.

Ending the Spell. Specify a trigger that will end the spell. Dispel Magic using a lev 9 spell slot will end the spell. See PHB for full description.
Material Components
Material Component: a statuette of the target worth 5,000+ GP
Verbal Components
Verbal Component: Scuta Incarcero
Warlock, Wizard
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