Hold Monster
Level 5 Enchantment
Magic School
Casting Time
1 action
Components
V, S, M
Range
90 ft
C
Duration
Up to 1 minute
Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.
At Higher Levels
You can target one additional creature for each spell slot level above 5.
Material Components
Material Component: a straight piece of iron
Verbal Components
Verbal Component: Captviticus Creatura
Bard, Sorcerer, Warlock, Wizard
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