You touch a point and infuse up to a 60' radius area with holy or unholy power. The spell fails if the radius includes an area already under the effect of Hallow. The affected area has the following effects.
Hallowed Ward. Choose any of these creature types: Aberration, Celestial, Elemental, Fey, Fiend, or Undead. Creatures of the chosen types can't willingly enter the area, and any creature that is possessed by or that has the Charmed or Frightened condition from such creatures isn't possessed, Charmed, or Frightened by them while in the area.
Extra Effect. You bind an extra effect to the area from the list below (See the PHB for full descriptions):
Courage, Darkness, Daylight, Peaceful Rest, Extradimensional Interference, Fear, Resistance, Silence, Tongues, Vulnerability.
See PHB for full description.
Material Component:
incense worth 1,000+ GP, which the spell consumes
Verbal Component:
Sanctifico