Dream
Level 5 Illusion
Magic School
Casting Time
1 minute
Components
V, S, M
Range
10 ft
Duration
8 hours
You target a creature you know on the same plane of existence. You or a willing creature you touch enters a trance state to act as a dream messenger. While in the trance, the messenger is Incapacitated and has a Speed of 0.

If the target is asleep, the messenger appears in the target's dreams and can converse with the target as long as it remains asleep, through the spell's duration. The messenger can also shape the dream's environment. The messenger can emerge from the trance at any time, ending the spell. The target recalls the dream perfectly upon waking.

If the target is awake when you cast the spell, the messenger knows it and can either end the trance (and the spell) or wait for the target to sleep.

You can make the messenger terrifying to the target. If you do so, the messenger can deliver a message of no more than 10 words, and then the target makes a Wis save. Fail: target gains no benefit from its rest, and takes 3d6 Psychic dmg when it wakes.
Material Components
Material Component: a handful of sand
Verbal Components
Verbal Component: Figura Somnia
Damage Type
Bard, Warlock, Wizard
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