Range
Self (5 miles sphere)
When you cast the spell, you change the current weather conditions. You can change precipitation, temperature, and wind. It takes 1d4 x10 minutes for the new conditions to take effect. When the spell ends, the weather gradually returns to normal. Change its condition stage by one, up or down.
Precipitation: 1. Clear > 2. Light clouds > 3. Overcast or ground fog > 4. Rain, hail, or snow > 5. Torrential rain, driving hail, or blizzard.
Temperature: 1. Unbearable heat > 2. Hot > 3. Warm > 4. Cool > 5. Cold > 6. Arctic cold
Wind: 1. Calm > 2. Moderate wind > 3. Strong wind > 4. Gale > 5. Storm
Material Component:
burning incense and bits of earth and wood mixed in water
Verbal Component:
Tempero Caelum