Dissonant Whispers
Level 1 Enchantment
Magic School
Casting Time
1 action
Components
V
Range
60 ft
Duration
Instantaneous
One creature of your choice that you can see within range hears a discordant melody in its mind. The target makes a Wisdom saving throw. On a failed save, it takes 3d6 Psychic damage and must immediately use its Reaction, if available, to move as far away from you as it can, using the safest route. On a successful save, the target takes half as much damage only.
At Higher Levels
The damage increases by 1d6 for each spell slot level above 1.
Verbal Components
Verbal Component: Dissonano Tranquilus Fari
Damage Type
Bard
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