Bigby's Hand
Level 5 Evocation
Magic School
Casting Time
1 action
Components
V, S, M
Range
120 ft
C
Duration
Up to 1 minute
You create a Large hand of energy in an unoccupied space you can see within range. The hand moves (60') at your command. The hand has AC 20 and HP equal to your max HP. The hand doesn't occupy its space. As a Bonus Action on your later turns, you can move the hand up to 60' and choose one:
Clenched Fist. Within 5ft, melee attack for 5d8 Force dmg
Forceful Hand. Within 5', succeed a Str save. Fail: pushed 5 ft + a number of feet equal to 5x your spellcasting ability mod. The hand moves with the target, remaining within 5' of it.
Grasping Hand. Within 5', succeed a Dex save or is grappled. Escape DC equal to your spell save DC. While grappled, take a Bonus Action to deal Bludgeoning dmg equal to 4d6 plus your spellcasting ability mod.
Interposing Hand. Grants 1/2 Cover, and becomes diff. terrain.
See PHB for complete description.
At Higher Levels
The damage of the Clenched Fist increases by 2d8 and the damage of the Grasping Hand increases by 2d6 for each spell slot level above 5.
Material Components
Material Component: an eggshell and a glove
Verbal Components
Verbal Component: Voca Manus di Bigbe
Damage Type
Sorcerer, Wizard, Artificer
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