Sanctuary
Level 1 Abjuration
Casting Time
1 bonus action
You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn't protect the warded creature from area effects, such as the explosion of a fireball.
If the warded creature makes an attack, casts a spell that affects an enemy, or deals damage to another creature, this spell ends.
Material Component:
a small silver mirror
Verbal Component:
Tribuo Adytum
Cleric, Artificer
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