Casting Time: 1 action
Range: 90 ft (20 ft
)
Components: V, S, M
Duration: Concentration
, up to 1 minute
Damage Type: Bludgeon
Save: Strength
Conditions: Restrained
Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in that area into Difficult Terrain.
Each creature in that area makes a Strength saving throw. On a failed save, it takes 3d6 Bludgeoning damage, and it has the Restrained condition until the spell ends. A creature also makes that save if it enters the area or ends it turn there. A creature makes that save only once per turn.
A Restrained creature can take an action to make a Strength (Athletics) check against your spell save DC, ending the condition on itself on a success.
Material Component:
a tentacle
Verbal Component:
Nox Lolligo Pedes
Verbal Component (Alternative):
Hark, Evard! Call forth and attack. Send out thy tentacles coloured black.
Classes: Wizard, Rogue
Tags: Damage
Source: Player's Handbook (2024) (page 270)
View Evard's Black Tentacles Spell Card
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Other Planes and Effects
Below is information about this spell as it relates to other planes and area of effects (i.e. underwater). Some of the information is pulled official D&D sources (such as books and the twitter feeds of D&D officials), but other information is derived from forums and online discussions. As always, it is up to the DM to decide how they wish to handle spell effects.
Underwater - Verbal Component
Official rules have been verified by Jeremy Crawford - "No rule prohibits verbal components from working underwater. Keep in mind that if you're talking, you're not holding your breath." Hence, while submerged underwater and holding its breath, a creature can cast a spell that requires a verbal component. After casting the spell, if the creature can't breathe underwater, it immediately runs out of breath. The creature can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round).