Casting Time: 1 action
Range: 120 ft
Components: V, S
Duration: Instantaneous
Choose one creature, object, or magical effect within range. Any ongoing spell of level 3 or lower on the target ends. For each ongoing spell of level 4 or higher on the target, make an ability check using your spellcasting ability (DC 10 plus that spell's level). On a successful check, the spell ends.
You automatically end a spell on the target if the spell’s level is equal to or less than the level of the spell slot you use.
Verbal Component:
Abrogatio Medeis
Verbal Component (Alternative):
Dispel all magic, here and now; I cleanse this spot, that is my vow.
Classes: Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizard, Rogue, Artificer
Domain: Trickery
Tags: Control
Source: Player's Handbook (2024) (page 264)
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Other Planes and Effects
Below is information about this spell as it relates to other planes and area of effects (i.e. underwater). Some of the information is pulled official D&D sources (such as books and the twitter feeds of D&D officials), but other information is derived from forums and online discussions. As always, it is up to the DM to decide how they wish to handle spell effects.
Underwater - Verbal Component
Official rules have been verified by Jeremy Crawford - "No rule prohibits verbal components from working underwater. Keep in mind that if you're talking, you're not holding your breath." Hence, while submerged underwater and holding its breath, a creature can cast a spell that requires a verbal component. After casting the spell, if the creature can't breathe underwater, it immediately runs out of breath. The creature can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round).