Level 2 •
Divination (Ritual
)
Casting Time: 1 minute
Range: Self
Components: V, S, M
Duration: Instantaneous
You receive an omen from an otherworldly entity about the results of a course of action that you plan to take within the next 30 minutes. The DM chooses the omen from the Omens table.
- Weal, Good results
- Woe, Bad results
- Weal and woe, Good and bad results
- Indifference, Neither good or bad
The spell doesn’t account for circumstances, such as other spells, that might change the results.
If you cast the spell more than once before finishing a Long Rest, there is a cumulative 25 percent chance for each casting after the first that you get no answer.
Material Component:
specially marked sticks, bones, cards, or other divinatory tokens worth 25+ GP
Verbal Component:
Incantare con Alius Superum
Verbal Component (Alternative):
I summon aid from those beyond, guide our course and please respond
Classes: Cleric, Druid, Wizard, Rogue
Domain: Knowledge
Tags: Foreknowledge
Source: Player's Handbook (2024) (page 244)
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Other Planes and Effects
Below is information about this spell as it relates to other planes and area of effects (i.e. underwater). Some of the information is pulled official D&D sources (such as books and the twitter feeds of D&D officials), but other information is derived from forums and online discussions. As always, it is up to the DM to decide how they wish to handle spell effects.
Underwater - Verbal Component
Official rules have been verified by Jeremy Crawford - "No rule prohibits verbal components from working underwater. Keep in mind that if you're talking, you're not holding your breath." Hence, while submerged underwater and holding its breath, a creature can cast a spell that requires a verbal component. After casting the spell, if the creature can't breathe underwater, it immediately runs out of breath. The creature can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round).