Casting Time: 1 bonus action
Range: Self
Components: V
Duration: Concentration
, up to 1 minute
Damage Type: Cold
Save: Strength, Constitution
User Created: This is an unofficial, user-created spell.
Check with your DM about using this spell.
The next time you hit a creature with a melee weapon attack during this spell’s duration, your weapon is sheathed in frost, and the attack deals an extra 1d6 cold damage to the target. Additionally, the target must succeed on a Constitution saving throw or be restrained until the spell ends.
A creature restrained by this spell makes a Strength saving throw at the end of each of its turns. On a successful save, it is no longer restrained.
you cast this spell using a spell slot of 3rd level or higher, the cold damage increases by 1d6 for every slot level above 2nd.
Verbal Component:
Ferio Glacialis
Class: Paladin
Domain: Cold
Tags: Damage
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Other Planes and Effects
Below is information about this spell as it relates to other planes and area of effects (i.e. underwater). Some of the information is pulled official D&D sources (such as books and the twitter feeds of D&D officials), but other information is derived from forums and online discussions. As always, it is up to the DM to decide how they wish to handle spell effects.
Underwater - Verbal Component
Official rules have been verified by Jeremy Crawford - "No rule prohibits verbal components from working underwater. Keep in mind that if you're talking, you're not holding your breath." Hence, while submerged underwater and holding its breath, a creature can cast a spell that requires a verbal component. After casting the spell, if the creature can't breathe underwater, it immediately runs out of breath. The creature can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round).