Casting Time: 1 action
Range: 60 ft
Components: V, S
Duration: Instantaneous
Damage Type: Necrotic
Save: Wisdom
User Created: This is an unofficial, user-created spell.
Check with your DM about using this spell.
All enemy creatures within range must make a Wisdom saving check with a -4 penalty. All creatures that fail this check take 8d8 necrotic damage as their bodies start to wither and fail. If a creature dies from this spell, you gain one inspiration.
Creatures that fail the check and lost all their hit points immediately lose balance and fall to their knees coughing up blood. Tears of blood start to stream from their eyes. Eventually they fall flat and start to spasm, as their muscles contort and twist. Then they stop moving altogether, their body a deformed of depiction of agony.
Verbal Component:
Decretum di Dolore
Classes: Bard, Sorcerer
Domain: Suffering
Tags: Damage
Source: Magic from the Multiverse
View Decree of Pain Spell Card
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Other Planes and Effects
Below is information about this spell as it relates to other planes and area of effects (i.e. underwater). Some of the information is pulled official D&D sources (such as books and the twitter feeds of D&D officials), but other information is derived from forums and online discussions. As always, it is up to the DM to decide how they wish to handle spell effects.
Underwater - Verbal Component
Official rules have been verified by Jeremy Crawford - "No rule prohibits verbal components from working underwater. Keep in mind that if you're talking, you're not holding your breath." Hence, while submerged underwater and holding its breath, a creature can cast a spell that requires a verbal component. After casting the spell, if the creature can't breathe underwater, it immediately runs out of breath. The creature can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round).