Casting Time: 1 action
Range: Self
Components: V, S, M
Duration: 1 hour
User Created: This is an unofficial, user-created spell.
Check with your DM about using this spell.
You shroud yourself in a nebulous membrane of arcane energy that clings closely to you like a cloak of darkness. The shroud may be of any color or aspect you like. While active, creatures that rely on Darkvision have disadvantage on Perceptions checks to see you.
Material Component:
a bit of pitch
Verbal Component:
Figuro Vestium Noxito
Classes: Bard, Cleric, Sorcerer, Warlock, Wizard, Rogue
Tags: Debuff
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Other Planes and Effects
Below is information about this spell as it relates to other planes and area of effects (i.e. underwater). Some of the information is pulled official D&D sources (such as books and the twitter feeds of D&D officials), but other information is derived from forums and online discussions. As always, it is up to the DM to decide how they wish to handle spell effects.
Underwater - Verbal Component
Official rules have been verified by Jeremy Crawford - "No rule prohibits verbal components from working underwater. Keep in mind that if you're talking, you're not holding your breath." Hence, while submerged underwater and holding its breath, a creature can cast a spell that requires a verbal component. After casting the spell, if the creature can't breathe underwater, it immediately runs out of breath. The creature can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round).