Casting Time: 1 minute
Range: Touch
Components: V, S, M
Duration: Instantaneous
This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. As long as the break or tear is no larger than 1 foot in any dimension, you mend it. leaving no trace of the former damage.
This spell can physically repair a magic item or construct, but the spell can't restore magic to such an object.
Material Component:
two lodestones
Verbal Component:
Medeis Sarcio
Verbal Component (Alternative):
These broken things to my will bend; By my power, these things I mend.
Classes: Bard, Cleric, Druid, Sorcerer, Wizard, Rogue, Artificer
Tags: Utility
Source: Player's Handbook [5th Edition] (page 259)
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Spell FAQs
Below are commonly asked questions about this spell. Some of the information is pulled official D&D sources (such as books and the twitter feeds of D&D officials), but other information is derived from forums and online discussions. As always, it is up to the DM to decide how they wish to spell questions. If you have a FAQ about this spell that you feel other DM's may wish to know, please send us the message!
Can Mending put together objects that are broken into more than 2 pieces?
Casting Mending multiple times could rejoin an object that has been broken in more than two pieces. You would be joining two parts with each casting.
However, a DM would probably be within his rights to judge that the damage of a small object broken into many piece is just
too damaged for the spell to work. Or, if all the pieces can even be found.
Can mending repair a Magic Item?
Mending can repair the damage (as long as the break or tear is no larger than 1 foot), but can not restore its magic. As stated in the spells description:
This spell can physically repair a magic item or construct, but the spell can't restore magic to such an object.
Can Mending remove the corrosion from weapons and armor?
No. As written, the spell repairs things by joining together parts that have been separated. There are four specific samples given, and none of them change the properties of the material in any way. Corrosion represents a change in the substance of an item. It could no more remove corrosion than it could turn cheese back into milk, or bad food back into good.
Does Mending take an action to cast?
No, Mending
takes 1 minute to cast. It is often mistaken as an action.
Other Planes and Effects
Below is information about this spell as it relates to other planes and area of effects (i.e. underwater). Some of the information is pulled official D&D sources (such as books and the twitter feeds of D&D officials), but other information is derived from forums and online discussions. As always, it is up to the DM to decide how they wish to handle spell effects.
Underwater - Verbal Component
Official rules have been verified by Jeremy Crawford - "No rule prohibits verbal components from working underwater. Keep in mind that if you're talking, you're not holding your breath." Hence, while submerged underwater and holding its breath, a creature can cast a spell that requires a verbal component. After casting the spell, if the creature can't breathe underwater, it immediately runs out of breath. The creature can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round).