PolymorphFamiliar Options
Giant Scorpion
Giant Scorpion
Large beast, unaligned
Armor Class 15 (natural armor)
Hit Points 52 (7d10 + 14)
Speed 40 ft.
Str
15 (+2)
Dex
13 (+1)
Con
15 (+2)
Int
1 (-5)
Wis
9 (-1)
Cha
3 (-4)
Senses Blindsight 60 ft., Passive Perception 9
Languages —
Challenge 3 (700 XP)
Actions
Multiattack: The scorpion makes three attacks: two with its claws and one with its sting.
Claw:
Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.
Sting:
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.